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The first school rule is this: AT THE START OF THE GAME, DON'T TOUCH YOUR KING-SIDE (f, g and h) PAWNS UNLESS YOU HAVE A VERY GOOD REASON. Watch what happened to the last kid who broke this rule. ![]() |
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White started with f2-f3. Well, it looked as good as anything else on the board. Which move would you recommend for Black? ![]() ![]() ![]() ![]() ![]() ![]() |
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Yes, Black played e7-e5 and White's second move was g2-g4. How did Black win the game at once? ![]() ![]() ![]() ![]() ![]() ![]() |
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Yes, it's CHECKMATE!! This is the quickest way to get mated - in two moves! It's called FOOL'S MATE. Only a fool would play the opening like that. You wouldn't play those moves, would you? ![]() |
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Which of these moves would you play if you were Black? ![]() ![]() ![]() ![]() ![]() ![]() |
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So White brings his Queen out instead. I've already given you a big clue for Black's next move. Is it... ![]() ![]() ![]() ![]() ![]() ![]() |
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Black threatens the queen and White thinks he's found a safe square.
But now Black has a really special move, that THREATENS and TRAPS the Queen. Can you find it?![]() ![]() ![]() ![]() ![]() ![]() |
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A sensational move! Just take a look at White's Queen! Does she have a safe square? If you look carefully at the position you'll find that whatever White does his Queen will be captured next move! ![]() |
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And what happens to kids who don't stick a pawn in the middle?![]() ![]() ![]() ![]() ![]() ![]() |
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Here are some more rules: Don't make too many pawn moves in the opening Don't move pieces twice in the opening without a good reason Develop your Knights IN THE CENTER, NOT on the side ![]() |
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Now for a quick test on the school rules. Choose a move for Black in this position. ![]() ![]() ![]() ![]() ![]() ![]() |
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Next question: which of these moves would you play for White here?![]() ![]() ![]() ![]() ![]() ![]() |
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Final question: Choose a move for White here.![]() ![]() ![]() ![]() ![]() ![]() |
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